![]() The excellent combat system uses a formula of deflection and resistance thresh-holds along with penetration rules that takes something from the original Fallout, and in my estimation the combat is more robust and better balanced than dnd 3.5 or 4th edition. Most spells and enemies in PoE have close classic dnd analogs alongside others that are quite original. It has a game ruleset that closely mirrors dungeons and dragons, but is different. The excellent combat system uses a formula of deflection and resistance thresh-holds along with penetration rules that takes something from Pillars of Eternity is a huge achievement in world building. Pillars of Eternity is a huge achievement in world building. ![]() worse, the other gear (ring, helmet, neck, gloves, etc.) all come with buffs, but none stack, so you wind up buffing stats you never use.and there is a plethora of some items, and a dearth f others, so you pray to the rng gods that you get a different buff in a different piece or its meaningless.being a wizard/ monk/ cypher, etc would be great.except all the spells are terribly bland.you can pick 2 spells each level and I truly struggled to pick one each bat is beyond boring.because the weapons and spells hardly improve throughout the game, combat takes forever.pew pew.you can either try to micromanage 6 characters in real time or just sit back and wait 10 minutes for the fight t resolve and then do it all over again.while there are tons of questlines, I found none interesting.no joke, I fell asleep playing this game more times than almost all other games in the last few years combined.have energy drinks ready! Sigh, horribly sad going to play D:OS again just to wash the taste of this game from my mind.and wait for D:OS2 to some out :( … Expand While you can pick sex, race, class, background, ect, all of it has very little meaning as.almost all weapons/ armor are virtually identical bland copies.you may literally be playing with the same weapon/ armor in hour 50 you were using in hour 5.massive fail. That said, the only true positive to me was this is an actual RPG.you have significant/ meaningful ability to customize your all goes down hill from there.firstly, as with all games that are made for PC, it is done on a shoestring budget.there is no such thing as even a AA pc game.there is no polish here.but games like D:OS that have depth and charm easily make up for it. In its defense I note that it does offer a reasonably large world with many NPCs, stories, quests, etc. ![]() Based on my score you can tell I was sadly disappointed.D:OS is a vastly better game. D:OS was in my top 4 favorite games of 2015 with Fallout, Witcher and Tomb Raider.have more than 500 hours in it. I am a huge old-school D&D/ RPG fan and with the comparisons of this game to D:OS, which launched at the same time on PC, I couldn't wait for this to port. Based on my score you can tell I was sadly disappointed.D:OS is a I was excited for this game to come to console. New players will find that the DLC slots in well to the core game, acting as lengthy side-quests to conquer.I was excited for this game to come to console. Beast of Winter is the pick of the bunch, taking the player to the frozen wastes of a large iceberg, while The Forgotten Sanctum adds some extreme challenge for well-travelled end-game players. The main pull of this Ultimate Edition is the inclusion of Pillars of Eternity II: Deadfire's expansions. This is particularly important in naval combat, providing a nice diversion from the main plot akin to the castle management of the first game. Rather than just being a Watcher shaping the world, users also have to keep their crew happy and ensure that the correct crewmember is placed in the right role. Managing the player's ship also adds to the experience. Breaking up the dungeon crawling are choose-your-own-adventure pathway options, making a return from the first game. This turn-based mode is a decent variation on the C-RPG standard and those that prefer the gameplay of Divinity: Original Sin will find a home here, instead of the more traditional flow of its hybrid play. Within combat, Pillars of Eternity II offers the player the choice to battle with a 'real-time' mode or through pure turn-based combat. ![]()
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